Simon Meckel

  • Games

Simon Meckel is a game designer and producer at IndieBurg Entertainment. Before co-founding Indieburg, he successfully completed a bachelor's degree at Darmstadt University of Applied Sciences in Animation and Game. During his studies, he worked as a game designer, character animator and modeler on an animated film as well as role-playing games and VR projects, among others. He gained experience as well in quality assurance of computer games and online stores administration.


Poster Mátki


Laura Kaltenmeier Simon Meckel Paul Nasdalack

Personal Info

Field of Work
  • Games
  • HessenLab